The Keil MDK (Microcontroller Development Kit) and the GCC Compiler for ARM are both widely used tools for developing embedded applications, particularly for ARM Cortex-M microcontrollers. However, they differ significantly in terms of licensing, features, usability, and target audiences. Below is a detailed comparison of Keil MDK 5.28 and the GCC Compiler for ARM.
1. Overview
Keil MDK 5.28
- Vendor : Keil (owned by ARM Holdings).
- Type : Proprietary, commercial IDE and toolchain.
- Target Audience : Professional developers and companies working on ARM-based embedded systems.
- Version : MDK 5.28 includes an integrated development environment (IDE), compiler, debugger, and middleware libraries.
- Licensing : Free version available with limited code size (32 KB). Full functionality requires a paid license.
- You can download Keil ARM compiler v5.28 from the link below
- Download Keil ARM compiler v5.28
GCC Compiler for ARM
- Vendor : GNU Project (community-driven).
- Type : Open-source, cross-platform compiler toolchain.
- Target Audience : Developers who prefer open-source tools or need flexibility across platforms.
- Version : Part of the GNU Arm Embedded Toolchain (e.g.,
arm-none-eabi-gcc
). - Licensing : Fully free and open-source under the GNU General Public License (GPL).
2. Key Differences
3. Detailed Comparison
3.1 Licensing and Cost
Keil MDK :
- The free version has a 32 KB code size limit , which is sufficient for small projects but restrictive for larger ones.
- A full license can cost several hundred dollars, depending on the edition and features.
- Suitable for professional environments where official support and advanced features are required.
GCC Compiler :
- Completely free and open-source.
- No code size restrictions, making it ideal for large-scale projects.
- Suitable for hobbyists, students, and developers who prefer open-source tools.
3.2 IDE and Usability
Keil MDK :
- Provides the µVision IDE , which is user-friendly and beginner-friendly.
- Offers a graphical interface for project creation, configuration, debugging, and flashing.
- Includes wizards and templates for quick setup.
- Debugging is seamless with integrated support for JTAG and SWD interfaces.
GCC Compiler :
- Does not come with an IDE by default. Developers often use external IDEs like VS Code , Eclipse , or PlatformIO .
- Requires familiarity with command-line tools (e.g.,
make
,gcc
,gdb
) and scripting (e.g., Makefiles). - Debugging requires additional tools like OpenOCD and GDB .
3.3 Optimization and Performance
Keil MDK :
- The ARM Compiler (part of MDK) is specifically optimized for ARM Cortex-M processors.
- Produces highly efficient machine code, often resulting in smaller binaries and faster execution compared to GCC.
- Includes advanced optimization options tailored for embedded systems.
GCC Compiler :
- While GCC is highly capable, its optimizations are more generic and not as fine-tuned for ARM Cortex-M as the ARM Compiler.
- May produce slightly larger binaries or less efficient code compared to Keil's compiler.
- Still performs well for most applications, especially when configured correctly.
3.4 Middleware and Libraries
Keil MDK :
- Includes CMSIS (Cortex Microcontroller Software Interface Standard) libraries for hardware abstraction.
- Provides middleware such as RTX RTOS , USB stacks , TCP/IP stacks , and file systems .
- Simplifies development by offering pre-built libraries and examples.
GCC Compiler :
- Does not include any middleware by default.
- Developers must manually integrate third-party libraries (e.g., FreeRTOS, FatFS) or write their own implementations.
- More flexible but requires additional effort for complex projects.
3.5 Debugging Tools
Keil MDK :
- Integrated debugging tools with support for JTAG and SWD interfaces.
- Includes advanced debugging features like breakpoints, watchpoints, memory inspection, and real-time variable monitoring.
- Works seamlessly with ST-LINK, J-Link, and other debug probes.
GCC Compiler :
- Requires external debugging tools like OpenOCD or PyOCD .
- Debugging is typically done using GDB (GNU Debugger) .
- Setup can be more complex and less intuitive compared to Keil's integrated tools.
3.6 Platform Support
Keil MDK :
- Only supports Windows operating systems.
- Not suitable for developers using macOS or Linux.
GCC Compiler :
- Fully cross-platform, supporting Windows , macOS , and Linux .
- Ideal for developers who prefer non-Windows environments.
3.7 Customizability
Keil MDK :
- Limited customization options for the build process.
- Configuration is primarily done through the µVision GUI.
GCC Compiler :
- Highly customizable, allowing developers to tweak every aspect of the build process (e.g., compiler flags, linker scripts, optimization levels).
- Suitable for advanced users who need fine-grained control over their projects.
4. When to Choose Each Tool
Choose Keil MDK if:
- You need an easy-to-use, beginner-friendly IDE .
- You are working on a professional project that requires official support and advanced features.
- You want access to middleware libraries (e.g., RTOS, USB stacks) out of the box.
- Your project is relatively small and fits within the 32 KB free code size limit (or you have a budget for a paid license).
- You are using Windows as your development environment.
Choose GCC Compiler if:
- You prefer open-source tools and want complete control over your development environment.
- You are working on a large-scale project that exceeds the 32 KB limit of Keil's free version.
- You need cross-platform support (Windows, macOS, Linux).
- You are comfortable with command-line tools and configuring build systems manually.
- You want to avoid licensing costs.
5. Conclusion
Both Keil MDK 5.28 and the GCC Compiler for ARM are excellent tools for ARM Cortex-M development, but they cater to different audiences and use cases:
- Keil MDK is ideal for professional developers who value ease of use, official support, and integrated middleware libraries.
- GCC Compiler is better suited for developers who prioritize flexibility, open-source tools, and cross-platform compatibility.
Ultimately, the choice depends on your specific needs, budget, and familiarity with embedded development tools. Many developers also use a combination of both tools, leveraging the strengths of each depending on the project requirements.